Monday, February 18, 2008

2NT-Puppet Stayman

2NT-Puppet Stayman

General Approach:

2NT = 20-21 HCP, balanced or semi-balanced, maybe 19 in 4th seat. Usually promises any 4333, 4432, 5332, 5422, 6m322 or 7m222 shaped hands.

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

3

(Transfer to )

3

(Transfer to )

3

(Puppet to 3NT)

3NT

(To Play)

4

(Weak, To Play)

4

(Weak, To Play)

4

(RKC in )

4

(RKC in )

4NT

(Quantitative)

5

(To Play)

5

(To Play)

5NT

(Slam Force)

Puppet Stayman(2NTè3):

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(1 or both 4 card major)

3

(denies 4 or 5 card major)

3

(5)

3NT

(5)

2NTè3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(1 or both 4 card major)

Pass

3

(4)

3

(4)

3NT

(To Play)

4

(4+ + 4+, Slammish)

4

(4+ + 4+, GF)

2NTè3è3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(1 or both 4 card major)

Pass

3

(4)

Pass

3

(4)

3NT

(To Play)

4

(Cue)

4

(Cue)

2NTè3è3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(1 or both 4 card major)

Pass

3

(4)

Pass

3NT

(To Play)

4

(Cue)

4

(To Play)

2NTè3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

3NT

(To Play)

4

(5+ + 4/, GF)

4

(5+ + 4/, GF)

4

(5 + 5, GF)

4NT

(Quant, 4 + 5)

5NT

(Slam Force, 4 + 5)

2NTè3è3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

Pass

3NT

(4 + 4)

4

(5+)

4

(5+)

4

(4 or 4)

2NTè3è3è3è3NT:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

Pass

3NT

(4 + 4)

Pass

4

(RKC in )

4

(RKC in )

4NT

(Quant)

5

(To Play)

5

(To Play)

2NTè3è3è3è4:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

Pass

4

(5+)

Pass

4

(RKC in )

4NT

(To Play)

5

(To Play)

2NTè3è3è3è4:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

Pass

4

(5+)

Pass

4

(RKC in )

4NT

(To Play)

5

(To Play)

2NTè3è3è3è4:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

3

(Minor suit Stayman)

Pass

4

(4 or 4)

Pass

4NT

(To Play)

2NTè3è3è4:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

4

(5+ + 4/)

Pass

4

(RKC in )

4NT

(To Play)

5

(To Play)

2NTè3è3è4:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(denies 4 or 5 card major)

Pass

4

(5+ + 4/)

Pass

4

(RKC in )

4NT

(To Play)

5

(To Play)

2NTè3è3:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3

(5)

3NT

(To Play)

4

(Cue)

4

(Cue)

4

(To Play)

4NT

(Quant)

2NTè3è3NT:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet Stayman)

Pass

3NT

(5)

Pass

4

(Transfer to )

4NT

(Quant)

Transfers:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3

(2+, Accept)

3

(4, Super Accept)

3NT

(3, Super Accept)

4

(4, Super Accept)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3

(2+, Accept)

Pass

3

(5 + 5, GF)

3NT

(To Play)

4

(Cue)

4

(Cue)

4

(To Play)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3

(4, Super Accept)

Pass

4

(Cue)

4

(Re-transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3NT

(3, Super Accept)

Pass

4

(4+, GF)

4

(Re-transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

4

(4, Super Accept)

Pass

4

(Re-transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3

(2+, Accept)

3NT

(3, Super Accept)

4

(4, Super Accept)

4

(4, Super Accept)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3

(2+, Accept)

Pass

3NT

(To Play)

4

(Cue)

4

(Cue)

4

(5 + 5, Slammish)

4

(To Play)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

3NT

(3, Super Accept)

Pass

4

(Cue)

4

(Cue)

4

(Re-transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

4

(4, Super Accept)

Pass

4

(Cue)

4

(Re-transfer to )

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Transfer to )

Pass

4

(4, Super Accept)

Pass

4

(Re-transfer to )

Minors:

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4

(5 + 4, Slammish)

4

(4 + 5, Slammish)

4

(5 + 5, spl)

4

(5 + 5, spl)

4NT

(4-4 or 5-4 minors, Quantitative)

5

(6+, Slammish)

5

(6+, Slammish)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4

(5 + 4, Slammish)

Pass

4

(rkc in )

4

(rkc in )

4NT

(To Play)

5NT

(Slam Force)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4

(4 + 5, Slammish)

Pass

4

(rkc in )

4

(rkc in )

4NT

(To Play)

5NT

(Slam Force)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4

(5 + 5, spl)

Pass

4NT

(To Play)

5

(To Play)

5

(To Play)

5NT

(Slam Force)

6

(To Play)

6

(To Play)

6NT

(To Play)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4

(5 + 5, spl)

Pass

4NT

(To Play)

5

(To Play)

5

(To Play)

5NT

(Slam Force)

6

(To Play)

6

(To Play)

6NT

(To Play)

Opener

Opp1

Responder

Opp2

2NT

Pass

3

(Puppet to 3NT)

Pass

3NT

(Forced)

Pass

4NT

(4-4 or 5-4 minors, Quantitative)

Pass

5

(To Play)

5

(To Play)

6

(To Play)

6

(To Play)

6NT

(To Play)